Monster Mash

A level of a horror game built in Unreal Development Kit with Ryan Munroe, Willie Hoffman, and Yale Buckner in USC’s IMGD Level Design class taught by Scott Rogers and Jeremy Gibson.

To Be A Gentleman

A board game I made in Jeremy Gibson’s Games Workshop class with Stephanie Chow. This video was shown at the Adobe First Move Festival at the Director’s Guild of America in 2012.


Twitter Life is Good/Life Sucks Real Time Visualization

I used Processing and the Twitter API to search for all tweets including the words “life is good” or “life sucks” and print them on the screen proportionally to the total number of tweets.